Hunt: Showdown was a standout project for me and a game I genuinely loved working on. I helped evolve the overall visual quality of the UI and led UI art production for Live Events and later the Battle Pass, developing them as distinctive branded experiences rather than simply additional interface content. I also helped establish reusable templates and production workflows, collaborating closely with UI, concept art and marketing teams.​​​​​​​
Below is a selection of emblems and icons created for Live Events, including collectible event currency and challenge icons. These visual elements helped establish each event’s identity and carried consistently across the UI, rewards and progression systems.​​​​​​​
LIVE Events Branding
GAME MODE ICONS
CHALLENGE ICONS
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